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// Base plugin for GfxEd8
// Copyright (C) 2004  Ian Cowburn
// 
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
// 
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
// 
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
//
// $Id$
//
using System;
using System.IO;
using GfxEdInterface;

namespace GfxEdBasePlugin
{
	/// <summary>
	/// Description of MyClass.
	/// </summary>
	public class Spectrum : IPlugin
	{
		public Spectrum()
		{
			m_pal=new Colour[2];
			
			m_pal[0]=new Colour("Background",0x00,0x00,0x00);
			m_pal[1]=new Colour("White",0xff,0xff,0xff);
			
			m_size=new SpriteSize[2];
			m_size[0]=new SpriteSize(8,8,1,1);
			m_size[1]=new SpriteSize(16,16,1,1);
			
			m_paledit=new bool[2] {false,false};
			m_palcommon=new bool[2] {false,false};

			m_config=new SpecConfigForm();			
			m_output=new Output(2,1,false,false);
		}

		public string Description
		{
			get {return "Spectrum Assembly Language (Noddybox Mono Sprites)";}
		}
		
		public string ShortName
		{
			get {return "Spectrum Mono Sprites";}
		}
		
		public string Author
		{
			get {return Global.Copyright;}
		}
		
		public string URL
		{
			get {return Global.URL;}
		}
		
		public uint MaxColours
		{
			get {return 2;}
		}
		
		public Colour[] Palette
		{
			get {return m_pal;}
		}
		
		public bool[] SprPalEditable
		{
			get {return m_paledit;}
		}
		
		public bool[] SprPalCommon
		{
			get {return m_palcommon;}
		}
		
		public SpriteSize[] AllowedSizes
		{
			get {return m_size;}
		}
		
		public string ExportExtension
		{
			get {return "asm";}
		}
		
		public bool Export(string path, SpriteList sprites)
		{
			if (m_config.Shift && (sprites.Count%8)!=0)
			{
				throw new Exception("Must be a multiple of 8 sprites to pre-shift");
			}
			
			TextWriter w=File.CreateText(path);
			int no=0;
			
			foreach (Sprite s in sprites)
			{
				if (m_config.Shift)
				{
					m_output.AssemblyShifted(w,s,no);
					no=(no+1)&7;
				}
				else
				{
					m_output.Assembly(w,s);
				}
			}
			
			no=0;
			
			if (m_config.Mask)
			{
				foreach (Sprite s in sprites)
				{
					Sprite mask=new Sprite(s);
					
					mask.Name+="_mask";
					
					for(uint y=0;y<s.Height;y++)
					{
						uint x1;
						uint x2;
						
						for(x1=0;x1<s.Width;x1++)
							if (s[x1,y]==1)
								break;
						
						for(x2=s.Width;x2>0;x2--)
							if (s[x2-1,y]==1)
								break;
						
						if (x1<s.Width && x2>0)
							for(uint x=x1;x<x2;x++)
								mask[x,y]=1;
					}

					if (m_config.Shift)
					{
						m_output.AssemblyShifted(w,mask,no);
						no=(no+1)&7;
					}
					else
					{
						m_output.Assembly(w,mask);
					}
				}
			}
			
			w.Close();
			
			return true;
		}
		
		public IConfig Config
		{
			get {return m_config;}
		}
		
		public IProcess Process
		{
			get {return null;}
		}
		
		// ------------------------------------------------
		// PRIVATE
		//
		private Colour[]		m_pal;
		private SpriteSize[]	m_size;
		private bool[]			m_paledit;
		private bool[]			m_palcommon;
		private SpecConfigForm	m_config;
		private Output			m_output;
	}
}