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authorIan C <ianc@noddybox.co.uk>2005-04-24 01:44:48 +0000
committerIan C <ianc@noddybox.co.uk>2005-04-24 01:44:48 +0000
commit105edbd5028399f9cd180ca5674a92edb1fb6efb (patch)
tree0935e33dde0701684d1a0dd5e29a77803838897a /opengl/GNUmakefile
parent540a3ffe4a9be39c346973e1f958c02398ce3f8a (diff)
Fixed texture mapping and added generation of materials for lighting
Diffstat (limited to 'opengl/GNUmakefile')
-rw-r--r--opengl/GNUmakefile9
1 files changed, 3 insertions, 6 deletions
diff --git a/opengl/GNUmakefile b/opengl/GNUmakefile
index 700fb6d..5b9b2c9 100644
--- a/opengl/GNUmakefile
+++ b/opengl/GNUmakefile
@@ -18,7 +18,7 @@
#
# -------------------------------------------------------------------------
#
-# $Id: GNUmakefile,v 1.3 2005-04-18 01:01:56 ianc Exp $
+# $Id: GNUmakefile,v 1.4 2005-04-24 01:44:48 ianc Exp $
#
include ../make.conf
@@ -56,11 +56,8 @@ $(OUTDLL): $(OBJECTS)
# Unfortunately the windres resource compiler doesn't like my RC, so you
# need RC.EXE from the Platform SDK to compile it to a RES first.
#
-$(RES).o: $(RES).res
- windres -i $(RES).res -o $(RES).o
-
-$(RES).res: $(RES).rc $(RES).h
- rc $(RES).rc
+$(RES).o: $(RES).rc
+ windres -i $(RES).rc -o $(RES).o
%.o: %.cpp
$(CXX) -c $(FLAGS) $< -o $@