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authorIan C <ianc@noddybox.co.uk>2011-12-28 00:11:12 +0000
committerIan C <ianc@noddybox.co.uk>2011-12-28 00:11:12 +0000
commit2e3102879b2d3059f4ce0efc1a0ecd4bc3142a99 (patch)
tree08050e094fc71a911195d72aeeca080e0361c48b /Noddybox.Emulation.EightBit/IRegister16.cs
parentd21b1c0d0a533b70c3ed13d888ff7b6a8a6babd8 (diff)
Added some more base classes and started on the Z80 implementation.
Diffstat (limited to 'Noddybox.Emulation.EightBit/IRegister16.cs')
-rw-r--r--Noddybox.Emulation.EightBit/IRegister16.cs34
1 files changed, 34 insertions, 0 deletions
diff --git a/Noddybox.Emulation.EightBit/IRegister16.cs b/Noddybox.Emulation.EightBit/IRegister16.cs
new file mode 100644
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+++ b/Noddybox.Emulation.EightBit/IRegister16.cs
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+using System;
+using System.Net;
+using System.Windows;
+using System.Windows.Controls;
+using System.Windows.Documents;
+using System.Windows.Ink;
+using System.Windows.Input;
+using System.Windows.Media;
+using System.Windows.Media.Animation;
+using System.Windows.Shapes;
+
+namespace Noddybox.Emulation.EightBit
+{
+ /// <summary>
+ /// Provides a common 8-bit register pattern, which is two 8-bit registers rolled into one.
+ /// </summary>
+ public interface IRegister16
+ {
+ /// <summary>
+ /// Get/set the low byte of the 16-bit register.
+ /// </summary>
+ byte Low {get; set;}
+
+ /// <summary>
+ /// Get/set the high byte of the 16-bit register.
+ /// </summary>
+ byte High {get; set;}
+
+ /// <summary>
+ /// Get/set the value of the 16-bit register.
+ /// </summary>
+ ushort Value {get; set;}
+ }
+}