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authorIan C <ianc@noddybox.co.uk>2019-06-25 18:37:47 +0000
committerIan C <ianc@noddybox.co.uk>2019-06-25 18:37:47 +0000
commitb2f86e20e052d9923523e29743172ea98266d28f (patch)
tree43399e99e34fcb20188cc4d1dea3644dada13b3b /hardwire/readme.h
parentad1c73e9ff2580236887019ec176224f820c4c62 (diff)
Added original Hardwire code.HEADmaster
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+/*
+ 1234567890123456789012345678901234567890
+*/
+
+"@_____________________________________",
+"",
+"@HARDWIRE",
+"@Version 1.0",
+"@",
+"@Presented by noddybox '98",
+"@Written using DJGPP and Allegro 3.0",
+"@",
+"@Allegro written by Shawn Hargreaves",
+"",
+"@_____________________________________",
+"",
+"",
+"@RULES FOR WIRE MODE",
+"",
+"Blocks (or columns) will descend the",
+"screen in the time honoured tradition,",
+"but with the slight twist of being made",
+"up of pieces of circuit board.",
+"",
+"Rather than making complete horizontal",
+"lines you have to make connections",
+"between any of the connectors lining",
+"the sides and bottom of the pit.",
+"",
+"A complete connection will cause the",
+"circuitry to burn up, making more room",
+"for the never ending supply from",
+"upstairs.",
+"",
+"Likewise makeing a completely enclosed",
+"loop will induce a current that destroys",
+"those pieces of circuit.",
+"",
+"Every so often a special block will fall",
+"that once layed in place will blow up",
+"all circuit pieces that match the ones",
+"surrounding it.",
+"",
+"If the blocks (even a special) overflow",
+"the top of the pit, it's game over and",
+"back to the dole office.",
+"",
+"",
+"@RULES FOR TETRIS CLASSIC MODE",
+"",
+"Blocks drop down into a pit.",
+"",
+"Complete horizontal line disappear,",
+"causing the lines above to move down.",
+"",
+"The game is over once the pit overflows.",
+"",
+"I'm sure you've heard of the idea...",
+"",
+"",
+"",
+"@KEYS ON TITLE SCREEN",
+"",
+"F1 Change game mode ",
+"F2 Change game level ",
+"F3 Alter pit width ",
+"F4 Toggle motion sickness ",
+"F5 Toggle music ",
+"I View instructions ",
+"R Redefine keys ",
+"SPACE Play game ",
+"ESC Quit back to DOS ",
+"",
+"",
+"",
+"@DEFAULT KEYS DURING GAME",
+"",
+"RIGHT Move block right ",
+"LEFT Move block left ",
+"UP Rotate block clockwise/up ",
+"DOWN Rotate block anti-clockwise/down",
+"SPACE Drop block ",
+"P Pause ",
+"F9 I'm bored. Next level please. ",
+"ESC Give up ",
+"",
+"Movement, Rotate, Drop and Pause keys",
+"can be redefined from the title page",
+"",
+"",
+"@HINTS",
+"",
+"THINK! HARD!!!",
+"",
+"",
+"@-------------------------------------",
+"@email: ianc@noddybox.demon.co.uk",
+"@URL: http://www.noddybox.demon.co.uk/",
+"",
+"You are free to do whatever you want",
+"with this code, aside from claim",
+"responsibility for it and charge for it",
+"",
+"",
+"@(c) 1998 noddybox",
+"",
+"",
+"",
+"",