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authorIan C <ianc@noddybox.co.uk>2007-04-10 23:59:35 +0000
committerIan C <ianc@noddybox.co.uk>2007-04-10 23:59:35 +0000
commit6701f6a9d4f979cc1eadb673e767b5c46cd2a9c8 (patch)
tree5996a9d0a8bb393afc4ef3da9609df7a22af32a1 /arm7/source
parentcd4886b4b099367c561fa5af6d7346bd43d7e2a7 (diff)
Initial import
Diffstat (limited to 'arm7/source')
-rw-r--r--arm7/source/main.c154
1 files changed, 154 insertions, 0 deletions
diff --git a/arm7/source/main.c b/arm7/source/main.c
new file mode 100644
index 0000000..f2a1b98
--- /dev/null
+++ b/arm7/source/main.c
@@ -0,0 +1,154 @@
+/*
+ ds48 - Nintendo DS ZX Spectrum emulator.
+
+ Copyright (C) 2007 Ian Cowburn <ianc@noddybox.co.uk>
+
+ This program is free software; you can redistribute it and/or
+ modify it under the terms of the GNU General Public License
+ as published by the Free Software Foundation; either version 2
+ of the License, or (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+ $Id$
+
+ This code is based on the example templates for ndslib
+*/
+
+#include <nds.h>
+#include <stdlib.h>
+
+//---------------------------------------------------------------------------------
+void startSound(int sampleRate, const void* data, u32 bytes, u8 channel, u8 vol, u8 pan, u8 format) {
+//---------------------------------------------------------------------------------
+ SCHANNEL_TIMER(channel) = SOUND_FREQ(sampleRate);
+ SCHANNEL_SOURCE(channel) = (u32)data;
+ SCHANNEL_LENGTH(channel) = bytes >> 2 ;
+ SCHANNEL_CR(channel) = SCHANNEL_ENABLE | SOUND_ONE_SHOT | SOUND_VOL(vol) | SOUND_PAN(pan) | (format==1?SOUND_8BIT:SOUND_16BIT);
+}
+
+
+//---------------------------------------------------------------------------------
+s32 getFreeSoundChannel() {
+//---------------------------------------------------------------------------------
+ int i;
+ for (i=0; i<16; i++) {
+ if ( (SCHANNEL_CR(i) & SCHANNEL_ENABLE) == 0 ) return i;
+ }
+ return -1;
+}
+
+int vcount;
+touchPosition first,tempPos;
+
+//---------------------------------------------------------------------------------
+void VcountHandler() {
+//---------------------------------------------------------------------------------
+ static int lastbut = -1;
+
+ uint16 but=0, x=0, y=0, xpx=0, ypx=0, z1=0, z2=0;
+
+ but = REG_KEYXY;
+
+ if (!( (but ^ lastbut) & (1<<6))) {
+
+ tempPos = touchReadXY();
+
+ if ( tempPos.x == 0 || tempPos.y == 0 ) {
+ but |= (1 <<6);
+ lastbut = but;
+ } else {
+ x = tempPos.x;
+ y = tempPos.y;
+ xpx = tempPos.px;
+ ypx = tempPos.py;
+ z1 = tempPos.z1;
+ z2 = tempPos.z2;
+ }
+
+ } else {
+ lastbut = but;
+ but |= (1 <<6);
+ }
+
+ if ( vcount == 80 ) {
+ first = tempPos;
+ } else {
+ if ( abs( xpx - first.px) > 10 || abs( ypx - first.py) > 10 ||
+ (but & ( 1<<6)) ) {
+
+ but |= (1 <<6);
+ lastbut = but;
+
+ } else {
+ IPC->mailBusy = 1;
+ IPC->touchX = x;
+ IPC->touchY = y;
+ IPC->touchXpx = xpx;
+ IPC->touchYpx = ypx;
+ IPC->touchZ1 = z1;
+ IPC->touchZ2 = z2;
+ IPC->mailBusy = 0;
+ }
+ }
+ IPC->buttons = but;
+ vcount ^= (80 ^ 130);
+ SetYtrigger(vcount);
+
+}
+
+//---------------------------------------------------------------------------------
+void VblankHandler(void) {
+//---------------------------------------------------------------------------------
+
+ u32 i;
+
+
+ //sound code :)
+ TransferSound *snd = IPC->soundData;
+ IPC->soundData = 0;
+
+ if (0 != snd) {
+
+ for (i=0; i<snd->count; i++) {
+ s32 chan = getFreeSoundChannel();
+
+ if (chan >= 0) {
+ startSound(snd->data[i].rate, snd->data[i].data, snd->data[i].len, chan, snd->data[i].vol, snd->data[i].pan, snd->data[i].format);
+ }
+ }
+ }
+
+}
+
+//---------------------------------------------------------------------------------
+int main(int argc, char ** argv) {
+//---------------------------------------------------------------------------------
+
+ // Reset the clock if needed
+ rtcReset();
+
+ //enable sound
+ powerON(POWER_SOUND);
+ SOUND_CR = SOUND_ENABLE | SOUND_VOL(0x7F);
+ IPC->soundData = 0;
+
+ irqInit();
+ irqSet(IRQ_VBLANK, VblankHandler);
+ SetYtrigger(80);
+ vcount = 80;
+ irqSet(IRQ_VCOUNT, VcountHandler);
+ irqEnable(IRQ_VBLANK | IRQ_VCOUNT);
+
+ // Keep the ARM7 idle
+ while (1) swiWaitForVBlank();
+}
+
+