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authorIan C <ianc@noddybox.co.uk>2006-09-13 23:49:18 +0000
committerIan C <ianc@noddybox.co.uk>2006-09-13 23:49:18 +0000
commite007fe3daeff4bcd64bd41894d5606fe43948672 (patch)
tree489ae3bf888f235321423b41269bfae463b18c18 /source/keyboard.c
parentf7c8435b666daac5a30c88e462727a6c3dbf584d (diff)
Initail version with Spectrum booting
Diffstat (limited to 'source/keyboard.c')
-rw-r--r--source/keyboard.c78
1 files changed, 78 insertions, 0 deletions
diff --git a/source/keyboard.c b/source/keyboard.c
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--- /dev/null
+++ b/source/keyboard.c
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+/*
+ dsspec - Nintendo DS Sinclair Spectrum 48K emulator.
+
+ Copyright (C) 2006 Ian Cowburn
+
+ This program is free software; you can redistribute it and/or
+ modify it under the terms of the GNU General Public License
+ as published by the Free Software Foundation; either version 2
+ of the License, or (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+ $Id$
+*/
+
+#include <nds.h>
+#include "keyboard.h"
+#include "keyb_bin.h"
+
+/* ---------------------------------------- STATIC DATA
+*/
+
+/* ---------------------------------------- PUBLIC INTERFACES
+*/
+void SK_DisplayKeyboard(uint16 *vram)
+{
+ sImage img;
+
+ loadPCX(keyb_bin,&img);
+ image8to16(&img);
+ dmaCopy(img.data8,vram,SCREEN_WIDTH*SCREEN_HEIGHT*2);
+}
+
+
+int SK_GetEvent(SoftKeyEvent *ev)
+{
+ uint32 key=0;
+
+ key=keysDownRepeat();
+
+ if (key & KEY_TOUCH)
+ {
+ touchPosition tp=touchReadXY();
+
+ /*
+ if (tp.px>=x && tp.px<(w+w) && tp.py>=y && tp.py<(y+h))
+ {
+ defer=true;
+ sel=(tp.py-y)/16;
+ }
+ */
+
+ ev->key=SK_CONFIG;
+ ev->pressed=TRUE;
+ return 1;
+ }
+
+ return 0;
+}
+
+
+void SK_SetSticky(SoftKey key, int is_sticky)
+{
+}
+
+
+void SK_ClearKeys(void)
+{
+}
+
+