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/*

    viDOOM - level editor for DOOM

    Copyright (C) 2000  Ian Cowburn (ianc@noddybox.demon.co.uk)

    This program is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation; either version 2 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program; if not, write to the Free Software
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    -------------------------------------------------------------------------

    Returns the constant names for the game and the map names

    $Id$


*/

#ifndef VIDOOM_NAMES_H

#define VIDOOM_NAMES_H

/* Return game name.  Bases this on game from globals.o
*/
char	*GameName(void);

/* Given a level name returns the map name.  Bases this on the basename() of
   IWAD_path from globals.o
*/
char	*MapName(char *map);

#endif