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authorIan C <ianc@noddybox.co.uk>2005-04-27 00:31:59 +0000
committerIan C <ianc@noddybox.co.uk>2005-04-27 00:31:59 +0000
commitcb93efde83e80d85fdfb899610ce6bbf0dbc6f94 (patch)
tree0c7890984656654f5634d8e6527734f7221c6005
parent3ecd4938767e9fab5a80861fc755dd303da7cfb3 (diff)
Got rid of ludicrously wrong glLoadIdentity() in model
-rw-r--r--opengl/generate.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/opengl/generate.cpp b/opengl/generate.cpp
index 94da651..53a6728 100644
--- a/opengl/generate.cpp
+++ b/opengl/generate.cpp
@@ -409,7 +409,6 @@ void Generate::GenerateC(HWND parent)
m_indent++;
Output("glPushMatrix();\n");
- Output("glLoadIdentity();\n");
Output("glTranslatef(x,y,z);\n");
Output("glRotatef(rot_x,1,0,0);\n");
Output("glRotatef(rot_y,0,1,0);\n");
@@ -569,7 +568,6 @@ void Generate::GenerateBlitzMax(HWND parent)
m_indent++;
Output("glPushMatrix()\n");
- Output("glLoadIdentity()\n");
Output("glTranslatef(x,y,z)\n");
Output("glRotatef(rot_x,1,0,0)\n");
Output("glRotatef(rot_y,0,1,0)\n");